Dungeons and Dragons 3rd edition Dungeon master's guide II

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    The Dungeon Master’s Guide II builds upon existing materials in the
    Dungeon Master’s Guide. It is specifically designed to facilitate play, especially
    when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town.

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