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There are 404 productsSort
Translation missing: en.sections.collection_template.product_count
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Cleansing Wildfire [Zendikar Rising]$0.25Set: Zendikar Rising Type: Sorcery Rarity: Common Cost: {1}{R} ...
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Clearwater Pathway // Murkwater Pathway (Borderless Alternate Art) [Zendikar Rising]$7.50Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {U}. ...
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Clearwater Pathway // Murkwater Pathway [Zendikar Rising]$7.50Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {U}. ...
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Cleric of Chill Depths [Zendikar Rising]$0.25Set: Zendikar Rising Type: Creature — Merfolk Cleric Rarity: Common Cost: ...
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Cleric of Life's Bond [Zendikar Rising]$0.50Set: Zendikar Rising Type: Creature — Vampire Cleric Rarity: Uncommon Cost: ...
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Cliffhaven Kitesail [Zendikar Rising]$0.25Set: Zendikar Rising Type: Artifact — Equipment Rarity: Common Cost: ...
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Cliffhaven Sell-Sword [Zendikar Rising]$0.25Set: Zendikar Rising Type: Creature — Kor Warrior Rarity: Common Cost: ...
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Concerted Defense [Zendikar Rising]$0.50Set: Zendikar Rising Type: Instant Rarity: Uncommon Cost: {U} ...
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Confounding Conundrum (Extended Art) [Zendikar Rising]$1.00Set: Zendikar Rising Type: Enchantment Rarity: Rare Cost: {1}{U} ...
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Confounding Conundrum [Zendikar Rising]$1.00Set: Zendikar Rising Type: Enchantment Rarity: Rare Cost: {1}{U} ...
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Coralhelm Chronicler (Extended Art) [Zendikar Rising]$1.00Set: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Rare Cost: ...
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Coralhelm Chronicler [Zendikar Rising]$1.00Set: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Rare Cost: ...
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Coveted Prize (Extended Art) [Zendikar Rising]$1.00Set: Zendikar Rising Type: Sorcery Rarity: Rare Cost: {4}{B} ...
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Coveted Prize [Zendikar Rising]$1.00Set: Zendikar Rising Type: Sorcery Rarity: Rare Cost: {4}{B} ...
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Cragcrown Pathway // Timbercrown Pathway (Borderless Alternate Art) [Zendikar Rising]$9.50Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {R}. ...
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Cragcrown Pathway // Timbercrown Pathway [Zendikar Rising]$6.00Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {R}. ...
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Cragplate Baloth (Extended Art) [Zendikar Rising]$1.00Set: Zendikar Rising Type: Creature — Beast Rarity: Rare Cost: {5}...
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Cragplate Baloth [Zendikar Rising]$1.00Set: Zendikar Rising Type: Creature — Beast Rarity: Rare Cost: {5}...
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Crawling Barrens (Extended Art) [Zendikar Rising]$1.00Set: Zendikar Rising Type: Land Rarity: Rare {T}: Add {C}.{4}: Put tw...
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Crawling Barrens [Zendikar Rising]$1.00Set: Zendikar Rising Type: Land Rarity: Rare {T}: Add {C}.{4}: Put tw...
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Cunning Geysermage [Zendikar Rising]$0.25Set: Zendikar Rising Type: Creature — Human Wizard Rarity: Common Cost: ...
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Dauntless Survivor [Zendikar Rising]$0.25Set: Zendikar Rising Type: Creature — Human Warrior Rarity: Common Cost: ...
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Dauntless Unity [Zendikar Rising]$0.25Set: Zendikar Rising Type: Instant Rarity: Common Cost: {1}{W} ...
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Deadly Alliance [Zendikar Rising]$0.25Set: Zendikar Rising Type: Instant Rarity: Common Cost: {4}{B} ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !SKYFOX Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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